Gangs Undead

Originally posted on quite rad:
What i’ve realised throughout BCM300 is the importance and impact of theme. A theme can push and create and entire world for the players, immersing them in an experience away from the ordinary and into the purity of board game play. So my theme, Gangs Undead. I know i wanted…

Game Making

Originally posted on Allanah Johnson:
Hello all and welcome to this week’s blog post about a game I am prototyping in my university subject, Game Making. I intend to create a game with the theme, ‘environmental management’. The objective of this game is to introduce environmental issues to the audience, get the audience thinking about…

Occupation Overload…

Originally posted on sophemacy:
As a uni student, I am always reminded to keep an eye out for future employment. As children too, we have grown up with an idealistic view on what we want to be. During the initial stages of game-making, a list of strange jobs came to mind. From Space Lawyer to Panda…

The game which doesn’t have a name yet because I really suck at naming things and everything I think of is either really generic or just sounds awful. That being said I really need to get onto choosing one soon.

Originally posted on Tate's Blog:
During my recent trip to China I planned on putting aside some time for idea generation for my individual assignment, making a game. Of course once I was in holiday mode and doing things most days I made absolutely zero progress on this plan which left me in an…

Writing Techniques

Originally posted on ozminded:
Writing Techniques is my new game where players can practice their poetry. Within a time frame, players have to write down as many examples of the specified writing technique found on a card that relate to the word on the word card. Players will gain knowledge and experience that can be…

Live Till the End

Game prototype and playtesting Ideation In the course of Game Cultures, we start the brainstorming at Week8 in class. At the beginning, my three thoughts are: Two teams fight in a Monopoly-style game. Instead of purchasing buildings, using credits to buy props that can cause the other team markdown. Why I didn’t choose this one:…

Escape or Die Trying!

Originally posted on LooLou Bear:
Idea: My game idea had developed from a long, intense brainstorm that was initially and still is very difficult for me to create such interesting ideas and produce a game worth playing. Well in my opinion.  The idea had first come to me when I had been conversing with a…