Before you continue it may be important to note that this is not about your typical understanding of archaeology but about looking at games in historical contexts that involve uncovering information left normally hidden by conventional views of consumer ideology. Contrast to my failed Google attempts this will not be about the archaeology in the Lara Croft games.
Then what is this belated blog post about you ask? Arcade machines.
For some of us it has been a long time since we have seen or personally played an arcade machine, but that doesn’t mean they still aren’t influencing our habits or the gaming industry today. The simple arcade cabinet design changed the behaviour and nature of spectators and viewership. Back before lets plays and game tournaments players still enjoyed watching others play. The idea of viewership was beginning in those small, dark arcades that eventually became the content…
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