Go & Stop


This game is inspired by an ancient Indian broad game Snake & Ladder. Snake and Ladder is played by two or more people on a game board with gridded squares. The reason why Snake and Ladder inspires me to have this idea for Go & Stop is because of my childhood. Snake and Ladder was my favourite board game while I was child playing with parents and siblings. One of the appreciative things of this game is its simplicity whereas nowadays complexity takes over simplicity in 3D games or video games.

I realized that since last week post where every video requires a complex story or a history to be discovered in order to achieve something or to complete such as Dark Soul. Here is the initial motivation, “every game is like war”. Think about the League of Legends and DOTA 2. In a nutshell, most of the popular video…

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