The Future of the Australian Gaming Industry

“We're all mad here. I'm mad. You're mad”

Ever since it emerged in the late 80’s, the Australian videogame industry has been trying to establish a foothold in the international market, experiencing moments of success and decline. The last few years have not been productive with several pioneer studios in Brisbane, Melbourne and Sydney shutting down, including Pandemic Studios, Krome Studios and more recently, THQ’s Brisbane and Melbourne studios. There are several reason for the loss in traction. First and foremost the fluctuations of the value of the Australian dollar often dictated where Studios choose to develop their projects. With the rise in the late 2000’s early 2010’s it is no surprise that some Studios decided that Australia wasn’t lucrative enough. The second id tax incentives for game developers overseas, for example, Quebec government subsidises 37.5% of videogame studios’ payrolls. This offer is designed to entice Studios to move and open in a certain location meaning that they…

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