[NOTE: This blog post is an edited version of Children’s Digital Culture]
Children’s gaming is a fast-paced and growing industry that aims to do more than just entertain. Educational games are created to help children build necessary skills beyond the classroom environment. While there are many that argue that these games are harmful to education there are those that believe this technology is allowing children to develop and learn more than ever before.
My aim for the DIGC310 assignment is to create a pitch for a digital educational game, which aims to teach children about health and nutrition. I have chosen to create a pitch rather than an actual digital game, as I don’t think I have to skills to do so. However, I hope to incorporate visual aspects of the game such as videos or images into the presentation.
This assignment will be complemented by the research project…
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