Horror games can be interesting to analyse for many different reasons. They are able to stimulate almost every emotion, from fear to disgust, to happiness to suspence to relief.
I think its important to keep stimulating your emotions and to be able to experience something that isnt really happening to you. Horror games can give you this experience.
The social utility of my game is to allow you to experience something you never could in reality. Its there to give people the chance to be someone they shouldnt, to walk around when they should be sleeping, to do the impossible. I want to give people a space to remove themselves from reality, and just be invested into an experience without focusing on winning or losing; to just be.
In saying this, I want this game to be available to the majority of game players. Making the game have strong acessibility in society does mean that the quality of the experience I want to give them goes down a little bit. If I had considered this game to be Virtual Reality (VR), the experience would be much more realistic and immersive. However I am willing to cut that down a little in order to do what I can for the majority of the gaming society.
I understand that there are a fair few arguments discussing whether horror games are bad for us. That they stimulate the wrong emotions and can cause traumatic or emotional stress. What I found online were many people going onto question and answer forums, asking whether horror games and/or games in general can cause anxiety and high levels of stress/emotional instability as they were worried about how themslves or their partners were acting after playing intense horror games. (such as reddit and socialphobiaworld).
Most people do respond by saying it actually relaxes them but also gives them some level of anxiety. I think its important here to make a distinction between Acute stress and chronic stress. Most gamers will experience acute stress, which is basically an adrenaline rush. It will happen quickly and immediately pass. Chronic stress however is on going. It is when you stress about things you are unable to immediately react too. Chronic stress can lead to serious health risks, where as acute stress most of the time wont. In fact this rush of adrenaline from the acute stress can be seen as good for people in the sense that it keeps you alert, active and stimulated.
All in all, I think this game can do society good. I think that is an interesting concept for a game that can give people something new while also getting their adrenaline pumping. I would love to see someone turn my pitch into a real game and see the reactions people have from it.