THIS POST IS IN RELATION TO MY GAME DESIGN. (MORE INFO HERE: 1 | 2 ) (OTHER PLAYTESTS: 1 | 2 | 3 | 4 )
THE FIRST PLAYTEST CARRIED OUT IN CLASS! WOO!
In this playtest, I tried utilising the time board in a portrait form (as opposed to landscape), but found there was a problem bundling the cards, thus I have come to the conclusion that landscape playing boards are best suited.
Another board related issue which came up in this play test, is how easy it is to lose track of how many card ‘units’ are on field. You are allowed a total of 6 card units on field, with blue freelancer cards counting…
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