I will admit I’ve had some struggles I terms of how offensive I wanted to be for my game, and finding ideas for it lead to many viewings of a group of English guys play cards against humanity online with each other, which only leads me to being a horrible person, in having a level where you’re at an orphanage and you can go inside and be nice to the children or you can burn it down… yep, my game’s going to be so dark. I got the ideas for being so inappropriate by mainly watching south park episodes and the Stick of Truth play throughs, along with some more cards against humanity and Saints row play throughs.
At the moment I’m having a fun but horrible time tossing up ideas to throw into the story, which I’ll probably leave in the dossier, to answer a comment from my last post, I wanted to go with shock value for this game, and mainly just for the hell of it. But mainly it was for the reason that everyone plays games differently, so I wanted to make a game like until dawn where you’re always making decisions that affect the story. I would’ve loved to have had a cracked at making this game but time constraints kind of stopped me dead in my tracks, but you never know, I might get bored one day in the future and decide to make it.
My original plan for this kind of game was to have a really long drawn out story that always changing players from dark to good, kind of like in the Knights of the Old Republic games, but again, instead of force powers and tendencies, it was replaced with horrible acts like abusing security guards who eventually come back to laugh at you when you get caught in a building explosion instead of helping you, all because you were a dick to him earlier, but I will admit I still haven’t found a way to be a dick to the security guard and end up surviving the game. I’ve just had too many possibilities running through my head, so if I did make this game it would take forever to be released.
To sum that up I really had no idea on how to make such a long winded game, but I decided to cut it down a fair bit to have like 10 main levels, that are varied on the decisions you make.