After a semester of ideating and rapid prototyping, I finally have a finished product! A whole lot of intense work, and a fair bit of deadline stress (what’s new?) and I have a ruleset which works! (Shout out to my play testers for helping me figure that out). The image above is linked, and the PDF is interactive (aka the contents gives you a quick jump to the right page).
Hope this dossier detailing the design stages of the game proves helpful for others in the future! If you want to see the rulebook, go to this post here.
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