BLOG POST 2: Storyline and mechanics

Pippy in Australia

INSPIRATION

In week 3 of our lectures, we were divided in smaller groups and had to come up with an idea for our own game. The main two objectives were to determine game`s theme and its mechanics. We united on a role playing card game, loosely based on a board game Werewolf (Are you a werewolf?), created by Plotkin and Davidoff IN 1986 (Boardgamegeek, 2018). In this game, players take roles of villagers, werewolves and Seer, with one person being a moderator and narrating the game. The aim of the game is for werewolves to kill as many villagers as possible, while villagers try to discover, which of the players are werewolves.

pic2453810

THEME AND SETTING

We placed our game in a year 2754, in a world resembling that in a movie Blade runner. Game genre is cyberpunk/future noir, and its main themes are deception, lying, pretending, negotiation and…

View original post 582 more words

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s