This week l have been developing a prototype for my Dog Escape board game. Last week’s blog post detailed my initial ideas for the game. Some of these ideas changed and were modified, after testing them in class.
We were first tasked to choose material components in order to begin our first prototype. I picked up, paper, a deck of cards, dice and meeple’s. At this point l was set on using a board during gameplay. On a piece of paper, l drew a simple aerial suburban view as this is the setting of the theme.
Last week’s blog post, l mentioned two different gameplay strategies. One being a competitive approach, the other being cooperative play. I decided to use both strategies. One player will take on the role of the dog, trying to escape from the family, where as the other players will aim…
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