BCM300 Playtesting, Rules and Other playtesting

foggodesign

This week I worked towards further refining my game in its rules, after having a couple of groups of people within class playing my game (working title: Nouns and Adjectives) it seemed that people were able to play the game from my rules guide alone, without needing my assistance for the most part, though one group did have an issue of asking about how points earned in each turn are transferred into movement on the gameboard. This Is perhaps the because oversight of my current rules. I also think upon reflection that I want to introduce one extra mechanic to my game, where the adjective cards will now be sorted into 3 different piles rather than one. This will be a set difficulty pile, with more points being earned based on the difficulty. The most difficult pile will give the most points, the 2nd most difficult the 2nd

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