Continuing on with my individual game design for another week, I’ll look into confrontation within my game as well as an overall reflection of the process and learning curve throughout the semester.
To read more about my personal game ‘Volcano Run’ make sure you check out my previous posts:
This week during class I actually participated in the play testing of a classmates work which was an intricate game with complex rules and held a wonderfully intense mood and theme. Essentially, you explored this old mansion and tried to evade capture. It was definitely one of my more enjoyable play tests. If you want to check out his work ‘The Other Side’, there is a link here!
Taking a quick look at confrontation in my game, it is very obvious to see where it lies…
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