The successes and failures of computer survival

Jenna Fairweather blog

This week in class I successfully created a prototype of my game and play-tested it at home with my family. My prototype includes four boards; one for each player, eighteen squares on my board, and a whole deck of cards that are needed to move across the board. Each board has the same goal: get to the memory so the character can be free of the computer, collect the right cards to do so. Each board is nearly identical, each with circuits, a south bridge, north bridge, processor and a memory.

The most successful part of my game at this point would have to be the theme; everyone has loved the idea of travelling through a computer, racing against each other to survive, getting a limited amount of chances to get there. Though this theme is enjoyed by people I have asked about it, I still need to develop theā€¦

View original post 125 more words

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s