Game Rules

Harrison Thomas

2am Lockout Phase-  Game Loop

Everyone closes their eyes

Killer wakes up – chooses from pile of grey in the middle to kill or harm 2 players

Killer blacks out (Closes their eyes)

Accomplice wakes up – chooses from pile of grey cards to harm 1 player, but cannot kill anyone

Accomplice blacks out

Bartender wakes up – chooses from pile of orange cards to heal 1 player, they can revive someone.

Bartender goes to replace the Future VB keg (closes their eyes)

Creep wakes up – can view one persons card but cannot reveal what he saw cause everyone would know he’s gross. Should respond to questions like a commoner, however can vote according to what he/she knows

Creep blacks out

Tipsy patron wakes up – can see if he/she has been hurt and can move it to the player next to their left.

Everybody wakes up and…

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