2am Lockout Phase- Game Loop
Everyone closes their eyes
Killer wakes up – chooses from pile of grey in the middle to kill or harm 2 players
Killer blacks out (Closes their eyes)
Accomplice wakes up – chooses from pile of grey cards to harm 1 player, but cannot kill anyone
Accomplice blacks out
Bartender wakes up – chooses from pile of orange cards to heal 1 player, they can revive someone.
Bartender goes to replace the Future VB keg (closes their eyes)
Creep wakes up – can view one persons card but cannot reveal what he saw cause everyone would know he’s gross. Should respond to questions like a commoner, however can vote according to what he/she knows
Creep blacks out
Tipsy patron wakes up – can see if he/she has been hurt and can move it to the player next to their left.
Everybody wakes up and…
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