My introduction to the our group for our game pitch The Mars Expedition was a week late, so a lot of the groundwork was already laid out before me. That said, there were a few roadblocks that had occurred by the team’s second meeting that I was able to assist the group with overcoming.
When we were choosing a movement based system, I made the suggestion to have the system be grid-based rather than a set of pre-determined paths to follow. Previously inspiration for the movement system was through board games such as Pandemic and Terraforming Mars. The thought process behind changing the system to the D&D inspired grid was so that characters would not be limited to certain paths and be free to explore the board.
The linear paths and cards we’d previously taken inspiration from as shown in the game Pandemic
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