LANTERS: THE HARVEST FESTIVAL ANALYSIS

EMMA PAZARKOSKI

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Lanterns: The Harvest Festival is a rich and radiant strategy game set in the historical imperial China, with its aim being to receive as many dedication tokens as possible in order to collect the most honour during the harvest festival. It is a game signified on a player v player development, meaning there is no collaborative work and all players are hustled into a free for all layout with one winner at the conclusion of the game. Although you are playing against others, the game is not possibly played without multiplayer interaction with Barbara (2015) suggesting that “the social aspect of multiplayer games has become an important factor in game design, irrespective of format.” The development and creation of the Lanterns was a collaborative effort through its publishing team Foxtrot Games and Renegade Game studios, designed by Christopher Chung, and illustrated by the works of Jason…

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