(apologies for the Monopoly reference)
We don’t give the game world enough credit. Games are complex, they’re not just driven by competition. They have narrative and are constructed to guide human behaviour.
“The origin of every institution, from money to marriage and from Law to customs, relies on games in particular on the skill of imposing a meaning on something that it does not have: ‘‘This broom counts as a horse’’ (Gombrich, 1951)
More so than television or film, games offer a greater level of interaction. As a medium, it enhances one’s experience beyond simple observation. If we think of popular games, like, Operation or Battleship. As players, we are put into fictional worlds, testing our reality with life-like scenarios. The game of LIFE is another example of this, with the objective relative to a realistic situation. In a way, games act as an educating tool to prepare us…
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