In our BCM300 class, we were asked to simply play some board games to get us into the groove of understanding the logistics behind creating a key, a concept and rules for analogue games. This may sound like an easy feat to some, but to many it’s more difficult than you may think. I will admit, whilst I’m not the best player at games (whether it be board games, computer games or physical activities), I didn’t have any inclination to believe that I was awful. Needless to say, BCM300 has opened my eyes in the past two weeks at how awful I really am at playing specific board games.
In week 2, myself and four other girls in the class played a game called “Tokaido”. I was the person who had to choose the game, and quite honestly; it was only brought to my attention due the pretty exterior of…
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