As a uni student, I am always reminded to keep an eye out for future employment. As children too, we have grown up with an idealistic view on what we want to be. During the initial stages of game-making, a list of strange jobs came to mind. From Space Lawyer to Panda Handler, I thought these could be fun and interesting for a range of audiences. These job titles sound absurd or even made-up but they reflect today’s world. Simplicity is a huge component of a successful card game – think of Uno or Go-Fish. A card game attracts many as it’s small, compact and simple!
The narrative or story for my game will involve a sense of role play as each player is put into the scenario of a certain job. A player can determine which job best suits them based on the cards they draw.
View original post 420 more words