Along the process of creating my digital artefact, I’ve also had to engage with others digital artefacts in order to help to create a feedback loop. This engagement has come in the form of 3 comments on other students pitches, giving helpful advice, recommending potential resources as well as areas for improvement. Below is summaries of the three comments as well as a self reflection on the feedback I gave.
Pitch summary: This pitch introduced the concept of examining the effects of loot boxes on particularly younger audiences, likening them to gambling due to their unpredictable (and expensive) nature.
Comment summary: My feedback for this post centred around suggestions such as shifting the aim of the digital artefact, exploring micro transactions as a precursor to loot boxes and exploring the desire to have an appealing avatar.
Excerpt from the comment made on SaxonsParadise
Within my comment…
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