Killer Culture Digital Artefact Update

The KGL

  • In my original pitch I discussed the way the mainstream media portrays video games on their platform, that is that they detach teens and young adults from reality and that games cause young adults to be violent. This was the main ideology behind my digital artefact, the way I wanted to explore it was by conducting several interviews with participants around 14-18 years old after playing both violent and non violent video games. 
  • To gage some interest and feed back I created a number of Reddit posts, unfortunately there was little traction. Do I plan to find some facebook groups and post on Twitter as an additional way of gaining some feedback.
  • Instead  of interviews I want to create two surveys. One for parents and one for teenagers. The original idea for presenting my da was to create a number of video essays. But because the way I’m now conducting…

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