video game violence contextual essay



The central point of my Digital artefact is on the topic of video game violence and if there is any link to physical aggression and behaviours. This topic was chosen as it is an ongoing debate and focal point of the gaming world and also something of interest to myself. There is an excessive amount of research and case studies along with ongoing debates and opinions that I felt would be interesting to further unpack. My digital artefact concept focuses on a topic that would be of high interest as it is a relevant and popular issue.

Analytical framework

A comprehensive analytical framework was utilised to help further investigate the topic in a depth manner. I chose to take a poststructuralist approach as I wanted to focus on the extensive amount of research and data already existing on the topic.

View original post 584 more words

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s