My game (which does not yet have a name) is a science fiction themed game which uses the concept of AI surveillance. These sorts of forums suggest that science fiction themed games are well loved, part of the reason I have selected this category of game. Within my game, players will not only compete against each other to collect resources but will also compete against HAIL – the AI surveillance system which rules over the city. From round two onwards HAIL will receive a turn, drawing from his own deck of cards designed to disrupt play by forcing players to get rid of cards, skip goes and other inconveniences. In this way the mechanic of introducing HAIL as a player helps to support my theme of a dystopian future where AI surveillance rules and for every move we make there is a reaction from HAIL.
Players will receive mission cards…
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