For the past 10 weeks, I have been developing a collectible card game which I would describe as Gwent mixed with Yu-Gi-Oh but based on Greek Mythology. It is a fusion of the elements from the fantasy gaming genre that I love and the mechanics of Yu-Gi-Oh and Gwent that make the games so exciting.
Below is an overview of my progress with prototyping the game and the iterations that it has undergone along the way. If you are not familiar with the concept of Tartarus, please watch my pitch video here.
Iteration
Tartarus has come a long way from cut up pieces of paper with pen scrawled across them. Now, Tartarus is fully formed and functional, with teething issues worked out. I have been keeping track of my prototyping process through taking images and sharing TikToks of my progress (below).
One element that has not…
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