Start Now – Project Dossier
The game I created was based around the opportunistic idea to create an experience that blends a negative short-term outcome with a positive long-term outcome. I wanted it to be able to be played in accordance with the current government guidelines where players still get the social experience of being able to communicate during a live play through.
My inspiration behind the game comes from my own personal appreciation for games that have multiple levels of social interaction; including looking at an individuals’ body language and being able to monitor the group around them, such as the drinking game ‘Buffalo’, where players are to punish those for performing the incorrect action to the group. This could be translated as a game that tries to establish a group mentality based around conforming. As well as also feeding my own intrigue to see if people will make…
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