The accompanying Contextual Blog Post of 250 words (minimum) can include any material that you cannot fit into the two-minute video and should not repeat information presented in the pitch. The post is your opportunity to share background information through relevant research, including news and popular media, as well as academic and scholarly sources, which must be linked. Harvard style referencing of sources is highly recommended but not mandatory.
Opposing the beliefs that gaming has become an addictive source of entertainment. For my digital artefact I would like to look to recent research accompanied by my independent research, proving gaming has a diverse range of benefits. I will be looking closely at a game Nintendogs, a game that I believe has personally benefited me during my childhood. Through the early stages of my academic research I have discovered that the generality of research based on the effects of gaming on infants, toddlers, and preschoolers have predominantly focused on strengthening literacy skills (Dore et al., 2018; Kirkorian & Choi, 2017). Further, supporting the point that individuals are now looking closely into the beneficial factors of gaming and less on the potential risks.
Recent research has also proved that gaming has provided beneficial support in the development of cognitive skills in both child and adults. This refers to indulging one’s brain in constant stimulation, therefore improving the brains performance skills (Sheila Eugenio, 2017). My hope is that my digital artefact will inspire my viewers to think deeper into the benefits of gaming. Proposing benefits such as cognitive socialisation, improved coordination, improved problem-solving skills and enhancing memory allows us to be more open to future possibilities that could benefit our future children (Santos, Tania, 2017).
It is inevitable that our children will be growing up in a media saturated environment. Children being apart of this digital gaming world is more than giving your toddler an iPad to keen them occupied and amused, it’s developing games that will enhance their growth like Nintendogs.
Massimilla, Bethany. “Nintendogs Review.” GameSpot, GameSpot, 19 Aug. 2005, http://www.gamespot.com/reviews/nintendogs-review/1900-6131604/.
Motobayashi, T. “New Measurement of 8B Coulomb Dissociation and E2 Component.” Nuclear Physics A, vol. 616, no. 1-2, 1997, pp. 123–130., doi:10.1016/s0375-9474(97)00081-x.
“Nintendogs – Labrador and Friends (Used).” Nintendogs – Labrador and Friends (Used) – Good Look Gamer, http://www.goodlookgamer.com/product/nintendogs-labrador-and-friends-used/.