My project will be the look into the appeal of gamers on Youtube and the world of streaming their gaming experiences online. I myself am no gamer so I wanted this to be a perspective from someone who has no real insight into this world. I will be taking it from the appeal from aesthetics to the amount of views a video has, as well as what is recommended on my page.
The engagement within the game is so important for someone who is new to it, a study was done on how to make a successful game. It stated how important those first 15 minutes were for a game to make or break their audience, so I wanted to investigate this particular theory within each of of the games I decide to investigate. ‘Twitch has become an essential part of gaming culture’ (Uszkoreit, 2017), as my research continues I might broaden my options further to Twitch as that is gaming central, from what I have heard. I will give youtube a try for the first two weeks, then may jump over to twitch and have a go at watching the stream from there.
I have decided to record myself and post to youtube either once or twice a week, with reacting to a youtube of choice or the game. Within the video, it will show my reactions, any comments that I have and just asking questions that a non gamer person would! I am excited to see the results of this because I do think I will enjoy some games for their aesthetics and also the idea they are based around. I do theorise that some games will just not work for me but I hope to become somewhat apart of the gaming community at the end of this study!
Shelley. B (2001) ‘Guidelines for Developing Successful Games’ UBM Tech
Uszkoreit. L (2017) ‘Video Game Live Streaming and the Perception of Female Gamers’ University of Southern California
Wark. M (2007) ‘Game Theory’ Harvard University Press