My Digital Artefact will take the form of blog posts, wherein I will summarise my experiences of the game media text in relation to my analytical framework. I will reflect on my memories of the games, why I loved them and how these memories tie in with my lived experiences of them now.
Raessens, in his work: ‘Computer Games As Participatory Media Culture’, outlined the specific characteristics of computer games that allow users to become participants. These characteristics are explored below.
Multimediality:
My project will exist in the form of a series of blog posts, to be later accompanied by a video essay on Youtube. I will include audio summaries of the blogs so that my users can determine how they interact with my content. I will also collate clips from my experiences of gameplay for my users to view.
Virtuality:
My project will be virtual through my process…
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