Flash’s Farewell

Bonnie Stonestreet

In my previous pitch blog post, I pitched my project and outlined the analytical framework I would be utilising for it. This post will be going into depth about this framework concerning flash games, which includes the concepts of nostalgia, genre, and technology.

Slide from my video on my analytical framework in other contexts, [Click for source]

Flash’s History

Flash was first released in 1996, and by the end of the decade, 99% of online computers ran flash. While this software was originally built for graphic designers, it was used by amateur programmers who began creating games, eventually leading to a billion-dollar business. Flash became “one of the most important programming languages in the video game industry and sparked the indie game revolution” (Reeves, 2018).

Flash game’s popularity reached new heights in the mid-2000s, and the technology was easy to…

View original post 615 more words

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s