Self-reflection on Pitch video

In my pitch video, it was introducing the change of the amusement arcade. I have received four comments from my peer as well as my tutor. After looking at the comments, there is some improvement to my pitch video and the advice for my digital artefact.

My tutor – Marco suggested I focus on the similarity and differences between these two types of games. I agree about that as it can show the change from the amusement arcade to mention sensing game by using Dance Dance Revolution as an example. It can compare from time to time, the 90s to 00s. For example, from the Dance Dance Revolution changed to Just Dance, it changed the dance pat to the controllers, however, the dance stage is still divided into 9 sections, 4 of them in the cardinal directions contain.

Then, Debbie suggested I may talk about the social impact of the…

View original post 362 more words

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s