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Game Cultures

  • Student Created Tabletop Games
  • Game Experience Pitches

The niche and paratextual industries of games and play

  • Student Created Tabletop Games
  • Game Experience Pitches

Author: Rachel Weisz

Uni Student/Existentialist/Small Business Owner

Androids vs Mutants: My Individual Contribution

Originally posted on Rachel Weisz:
In the last couple of weeks Ben, Sean, Leo and I have prototyped a tabletop war-game…

Can conversations be a game?

Originally posted on Rachel Weisz:
The thought of me playing a board game has always initially started with a disgusting feeling…

BCM215 Contextual Essay

Originally posted on Rachel Weisz:
Using movement and non-movement-based video games to train professional athletes I created my digital artefact to…

BCM215 Digital Artefact

Originally posted on Rachel Weisz:
Podcast 1: Using Movement Based Video Games to Train Professional Athletes https://soundcloud.com/user-194065089/using-movement-based-video-games-to-train-professional-athletes ? Podcast 2: Using…

BETA COMMENTS

Originally posted on Rachel Weisz:
Blog Post 1: Anh Thi Link: https://mokxii.wordpress.com/2019/09/20/exploring-communicating-affect-of-lovers-in-a-dangerous-spacetime/ I contributed to this post by giving constructive feedback…

BCM215 BETA – Video Games to Train Professional Athletes

Originally posted on Rachel Weisz:
https://youtu.be/ZKtjsZKzTis In my beta video, I reiterated the possibility of using video games as a form…

BCM215 Comments and Self Reflection

Originally posted on Rachel Weisz:
It has been an exciting journey to explore other students conceptualisations for their digital artefacts. I…

BCM215 DA PROJECT PITCH

Originally posted on Rachel Weisz:
Can video games make you a better athlete? An important requirement for athletes in any sport is…

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