THE OFFICIAL RULES Setup Each player will need $3000 each, $100×30 notes Each player will need to draw 1 ‘painting’ cards randomly A designated player will need to deal the ‘$’ cards to each player. You can’t switch ‘$’ cards. How many ‘$’ cards is based on the same number of ‘draw’ cards you have. […]… Read More Final Rules + Reflection
Game Rules Before play testing my game, I needed to layout my rules for my game. Making the rules easily understandable to my peers was a priority. I used many sources from a youtube clip from One Thousand XP on tips for writing up rules for a game. This was crucial as I gained all […]… Read More Game Prototype Change + Game Rules!
Abstraction As my game’s theme is drawing, abstraction is going to be prevalent. As my game is drawing based representation Is also a side theme. As my game has abstraction elements this allows my game to branch of to many themes such as comedy, from a player drawing a funny cartoon or a thriller theme, […]… Read More Abstraction in Game Making + Play-testing!
*Game Update* I am scrapping last week’s card game and going to develop a hands-on social creative card game. The game is a bidding card game were players draw phrases that are labelled on a card. Each phrase has a cost that players invest in order to gain an economic advantage.It all depends on the […]… Read More Material & Philosophical parts of my game
Initial idea The initial idea of my game is that I mostly want it to be card based. The initial idea is that I want my game to be played anywhere and on any occasion. My main inspiration for my card game is Uno, Uno delivers a sense of tactics that I enjoy when playing […]… Read More My Initial Idea
BLOG 4 Game Contribution Here I’ll discuss the contribution I put into my group project for our game ‘Dice Island’. The four of us agreed to make Machi Koro our main inspiration, we had to throw many themes that can make it ours. I suggested the capabilities of offensive and defensive cards that stir how […]… Read More Contribution and Knowledge
BLOG 3 In week 4 BCM300 (Game Making) we went from discussing the narrative of our game, to the mechanics of the game or how it’s meant to be played. Following up from last week’s blog, we decided to call the game Dice Island as the game is involved with dice mechanic and an island […]… Read More The Mechanics of my GAME!
BLOG 2 In week 3 of BCM300 (Game Making), we were put into our groups in order to create our very own board game. In this blog, I’ll be addressing our board game narrative and story that we prototyped in class. Starting of the narrative GAME NAME – TBD “4 players are stranded on an […]… Read More Narrative of my GAME!
BLOG 1 The first week of BCM300 (Game Making) we were introduced to a bundle of board games. What caught my eye was the game Machi Koro. Instantly inspired by its Japanese name and design I had to grab and play with my friends. There were 4 of us, we had no clue how the […]… Read More Machi Koro Another Money Management Boardgame