Fat Penguin Prototyping and Playtesting

Fat Penguin has been the result of a process of ideation, rapid prototyping, and iteration. The iterative design process is cyclical, and ‘alternates between prototyping, play testing, evaluation, and refinement” (cited in Eladhari & Ollila 2012, 392). My development process has involved a long series of prototypes, playtests, feedback, and change.   First Ideation At… Read More Fat Penguin Prototyping and Playtesting

‘Lanterns: The Harvest Festival’ Review

A tile-placing game set in imperial China, ‘Lanterns: The Harvest Festival’ is family board game for players of all ages developed by Foxtrot Games. Two to four players must prepare the Emporer’s palace for the Harvest Festival by placing colourful lanterns across the lake. The artisan (player) who earns the most honour before the festival begins… Read More ‘Lanterns: The Harvest Festival’ Review