The significance of Co-operative play and Action-Point Allowance in The Mars Expedition

In last week’s post, I introduced the idea of co-operative play as a vital game mechanic in our group’s game “The Mars Expedition”.  Much like games such as Gloomhaven, Pandemic and Mysterium, “The Mars Expedition” forces players to strategise together, in order to beat the game. In “The Mars Expedition”, each player takes on a… Read More The significance of Co-operative play and Action-Point Allowance in The Mars Expedition

II. Students Maintaining Uni, Work and a Social Life – A Game in the Making

Our new game idea is a play on ‘Monopoly Deal‘ and will allow players to interact and be strategic more while playing the mechanics of the game. In our Game (which has yet to be named) you play as a student, and the game aims to keep their university, work and social life balanced throughout… Read More II. Students Maintaining Uni, Work and a Social Life – A Game in the Making

I. Students Maintaining Uni, Work and a Social Life – A Game in the Making

The game that was prototyped in my group works with the concept of students struggling with balancing university, work and relationships while being a student at university or even school. This theme/idea is one that we have all experienced at some point being students and is something that we hope will make it relatable to… Read More I. Students Maintaining Uni, Work and a Social Life – A Game in the Making