Prior to last week’s class, I was convinced that I had my individual game idea set in stone. That particular idea, revolving around the film industry, is still my main and more developed idea, but following the “10 ideas in 10 minutes” exercise conducted in class, I have come up with several other ideas, as… Read More Initial Ideas for Individual Game
In last week’s post, I introduced the idea of co-operative play as a vital game mechanic in our group’s game “The Mars Expedition”. Much like games such as Gloomhaven, Pandemic and Mysterium, “The Mars Expedition” forces players to strategise together, in order to beat the game. In “The Mars Expedition”, each player takes on a… Read More The significance of Co-operative play and Action-Point Allowance in The Mars Expedition
Our new game idea is a play on ‘Monopoly Deal‘ and will allow players to interact and be strategic more while playing the mechanics of the game. In our Game (which has yet to be named) you play as a student, and the game aims to keep their university, work and social life balanced throughout… Read More II. Students Maintaining Uni, Work and a Social Life – A Game in the Making
The game that was prototyped in my group works with the concept of students struggling with balancing university, work and relationships while being a student at university or even school. This theme/idea is one that we have all experienced at some point being students and is something that we hope will make it relatable to… Read More I. Students Maintaining Uni, Work and a Social Life – A Game in the Making
Cutting template Clink the link above to download a .docx cutting template – the boxes are exactly the right size for a standard card sleeve. Remember to delete the text box before you start, and ‘save as’ when you fill up the template.
During one of those moments after just having woken up it occurred to me that I could easily Mod The Resistance with the AI characters and concepts I’d been developing before. After so much research into the artificial intelligence cyberculture, the concepts and characters seemed like a veritable mask I could wrap around all sorts… Read More AI Escape 2.0: Build a Bot a Body
Originally posted on elysium design utopia:
THIS POST IS IN RELATION TO MY GAME DESIGN. (MORE INFO HERE: 1 | 2 ) (OTHER PLAYTESTS: 1 | 2 | 3 | 4 ) THE FIRST PLAYTEST CARRIED OUT IN CLASS! WOO! The people involved in this playtest (and links to their own game development) were: Ivan; Alex; someone whose name…