Since my last blog, the development of Remnants of Dreams has undergone a complete 180! The most significant change would be in the game engine. I will no longer be using GameMaker, but RPG Maker MV. Thank you The Russian Blue for recommending the software to me! After checking it out I feel in love!… Read More Characters, Maps, and More!
.@dittomat Well @joegatling and I made a prototype each every day for a few weeks. Ended up with 20 playable prototypes. 1 was Fruit Ninja — Luke Muscat (@pgmuscat) February 6, 2015