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Game Cultures

The niche and paratextual industries of games and play

Tag: indiedev

rapid prototyping pays off

.@dittomat Well @joegatling and I made a prototype each every day for a few weeks. Ended up with 20 playable prototypes. 1 was Fruit Ninja — Luke Muscat (@pgmuscat) February 6, 2015

February 6, 2015 DIGC330Leave a comment

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