I believe that the game I created involves some confrontation in the gameplay and that by adding this the mechanics of the game become more interesting and dynamic to play. The confrontational elements include the action cards which are scattered throughout the deck of cards. These action cards allow for a change in gameplay while it… Read More Play Testing Game Prototype
For my game this week I will be discussing Abstraction and whether my game has concepts of it, my progress with the prototype and an example of the rules which are being used in the playtesting. Abstraction in games can be defined as: The conceptual process that is a series of mental activities where rules… Read More Game Prototype and Abstraction
Well, I picked the wrong week to miss class! So apparently in class, we were provided with A4 paper, in order to begin prototyping our individual games. Therefore, this post will be introducing my very rough prototype/blueprint for my chosen idea Slasher! (see last week’s post) and discussing the possible game mechanics that will be… Read More Prototyping begins!
Cutting template Clink the link above to download a .docx cutting template – the boxes are exactly the right size for a standard card sleeve. Remember to delete the text box before you start, and ‘save as’ when you fill up the template.