We’re coming towards the end of the term and we should all be finalising our thoughts and ideas about our games and our dossiers, except for me. I have recently read Espen Aaerseth’s paper on ‘Quest Theory,’ and it has made me think a little bit more about my game, Remnants of Dream, and how… Read More Remnants of Dream and Quest Theory
Since my last blog, the development of Remnants of Dreams has undergone a complete 180! The most significant change would be in the game engine. I will no longer be using GameMaker, but RPG Maker MV. Thank you The Russian Blue for recommending the software to me! After checking it out I feel in love!… Read More Characters, Maps, and More!
Play-testing my card game over the past couple of weeks and taking another look at the readings thus far has made me realise a few things. While I stated that there were a few points of inspiration for my card game, like Fallout 3, as well as the card game Smash Up, I hadn’t really… Read More A Reflection on machinima, re-mixing, remediation and ‘what does this have to do with my game?’
My currently idea for my game is the creation of a 2D RPG – adventure game designed for PC/Windows. Due to my total ineptitude towards coding and digital art, I am planning on creating my game in GameMaker which is apparently very user friendly. The current, extremely loose concept for my game is that of… Read More Emperor Trump – The Demigod
http://www.dorkly.com/post/67502/12-of-the-saddest-locations-and-encounters-in-skyrim “Skyrim is a huge world, full of strange little secrets and places to explore. It’s so huge though, that you may have missed a number of the tragic, sad stories that the incredible developers at Bethesda hid across the game. Stories of lost love, doomed friendships, and all kinds of depressing little stories that… Read More 12 of the Saddest Places in Skyrim